Level Events
This mod introduces fully events that can trigger during your runs.
All events are synchronized across players and designed to function in multiplayer.
Possible Events
Frog Rain
A sudden downpour of slippery green frogs.
Mystic Shower
Magic wands rain from the sky.
Health Drop
A cluster of healing potions spawns to help your run.
Divine Intervention
Revives a dead player and teleports them to the living team. If all players are alive, this event is skipped.
Default Behavior
By default, each level has:
- 10% chance for an event to trigger
- This equals to EventChance = 0.1 in the config file
- One event roll per level
ALL PLAYERS MUST HAVE THIS MOD INSTALLED! The host’s config file controls:
- Event chance
- Timing window
- Event weights
- Spawn counts
- Client config settings are ignored
All players also receive a UI message when an event occurs
Configuration Options
You can customize all behavior via the config file. Or use ModConfigManager to change settings in the game.
General Settings
- EventChance: Probability (0.0–1.0) that an event triggers
- MinEventTime / MaxEventTime : Time window (in seconds) after round start
- SpawnHeight / Radius: Control spawn location and drop height
- Event Toggles: Enable/disable:
- Frogs
- Wands
- Potions
- Revive
Weights
Adjust RNG weights to make certain events rarer or more common.
Counts
Control how many:
- Frogs
- Wands
- Potions
spawn when their event triggers.
Requires: BepInEx 5
Made by: Omniscye
How to Install
- Install BepInEx if it is not yet installed.
- Download and unzip the Level Events mod to YAPYAP\BepInEx\plugins
If you have any problems installing this or any other mod for YAPYAP, read this guide.




